Visual Art
SIGNAL
VOLUME 1 (2020 - 2021)
The SIGNAL project uses a unique digital audio synthesis method to create a literal sound sculptures. The forms and shapes are created by highly controlled stereo sound waves moving a single point of light. They may be viewed by playing their sound through a vectorscope.
The work is inspired by the pioneering 1950’s electronic art of Ben Laposky and Manfred Mohr.
See documentary explainer video here.
The images below are large digital monochrome renders of SIGNAL sculptures, some are available as prints.
Click the sound files below to hear their sound.
C++ / openFrameworks / openGL
SIGNAL 1 - The Welcome (2020)
Sound wave sculpture, large format digital render.
Output from SIGNAL synthesizer project.
C++ / openFrameworks / OpenGL
SIGNAL 2 (2020)
Sound wave sculpture, large format digital render.
Output from SIGNAL synthesizer project.
C++ / openFrameworks / OpenGL
SIGNAL 3 (2020)
Sound wave sculpture, large format digital render.
Output from SIGNAL synthesizer project.
C++ / openFrameworks / OpenGL
SIGNAL 4 (2021)
Sound wave sculpture, large format digital render.
Output from SIGNAL synthesizer project.
C++ / openFrameworks / OpenGL
SIGNAL 10 - Oscillon 10 (2020)
Sound wave sculpture, large format digital render.
Output from SIGNAL synthesizer project.
A tribute to oscillographic pioneer Ben Laposky.
C++ / openFrameworks / OpenGL
TELEPHONE
(2020-2021)
Telephone is a digital image series emerging from glitches that occur when creating and processing the SIGNALS series.
C++ / openFrameworks / openGL
REFORMATION
(2019)
REFORMATION is collection of slumped, silvered, and reformed found glass objects.